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Level
16: Skelkingr Caverns: Goblins’ Lair
Summary: Not
Just for Goblins, Anymore...
Level Time: 4 minutes
Pull switch to open machine. Jump out, and listen to Odin
while walking around to the rear and into
the tunnel there. Keeping to the left to avoid traps, move forward toward the
water. Past the water, on the right, eat FRUIT if needed. Follow the wall to
the right, cross the chasm with water at the bottom, smash through the wall
at the end of the passage, and go right into the tunnel. Keep left in the tunnel,
ignoring the meat on a stick (trap), and enter the tunnel with glowing white
plants. At the end of that tunnel, go right and jump across and down to the
ledge. Face the rope and jump onto it. And climb up to the green-lighted passage.
Go down the passage and right to get a RUNE OF POWER in bones. Return
to the center, and go out onto the stone protrusion. Jump across and down to
the ledge with GOBLINS, and take the passage to the left. Ignore the sword stuck
in the ground (trap), and jump up the ledges. Go left toward the metal dome
to trigger the cinematic of more DISHONORED from Hel. Kill some of the dishonored
to trigger a 2nd cinematic, then let the GOBLINS kill the DISHONORED. Enter
the metal dome, get the RUNE OF POWER, and pull the switch to exit the
dome. Go around the dome and down the ramp to the right. Kill the GOBLIN, eat
LIZARDS if needed, and jump down through the hole to the next level.
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